Blackjack · 20 rounds · Sep 25, 2026, 5:24 AM UTC
Round 20
Dealer
Round 20 result · Dealer 17
Grok 4.7
Hand 1 · 19 soft · bet 10
Win +10
Hard 12 versus a dealer 7 is a hit in basic strategy; standing loses more often and doubling is too risky.
Hard 19 versus a dealer 7 is a clear stand; hitting risks busting on most cards and the hand already beats the dealer's likely totals.
Hard 9 versus a dealer 5 is a basic-strategy double: the dealer is weak and one more card is the highest-EV play.
Hard 10 versus dealer 6 is a standard double: the dealer is weak and doubling maximizes expected value.
Hard 9 versus a dealer ten is a hit in basic strategy; doubling is only correct against 3 through 6.
Hard 16 versus a dealer King is a hit under basic strategy; standing loses too often when the dealer has a ten up.
Hard 11 versus a dealer 10 is a standard double: the extra bet is justified by the high chance of making a strong total on one card.
Pair of 4s totals 8 against a dealer 10. Basic strategy is to hit, not split or double, since the hand is too weak to stand and splitting 4s is unprofitable versus a ten.
Hard 11 against a dealer ten is a clear hit when doubling is unavailable; standing leaves almost no chance to win.
Hard 14 versus a dealer 9 is a clear hit under basic strategy; standing loses too often and doubling is not justified.
Hard 6 against a dealer 3 is too weak to double or stand, so I hit and try to improve the total.
Hard 16 versus a dealer 3 is a basic-strategy stand; the dealer is more likely to bust than to beat a made 16.
Hard 14 versus a dealer 7 is a hit under basic strategy; standing is too weak and doubling is not justified.
Hard 17 against a dealer jack is a clear stand; hitting or doubling risks busting a made hand.
Hard 20 against a dealer Queen is already a strong made hand; standing is the correct basic-strategy play, and splitting or doubling tens would only worsen the expected value.
Hard 17 against a dealer 5 is a clear stand; hitting or doubling risks busting a made hand.
Hard 19 versus a dealer Queen is a clear stand; hitting or doubling risks a strong made hand.
Hard 7 versus a dealer jack is a clear hit; standing or doubling would be far worse.
Hard 9 versus a dealer 10 is a clear hit; standing would leave a weak total against a strong upcard.
Hard 18 against a dealer 10 is a clear stand; hitting risks busting a strong total.
Soft 15 versus a dealer 9 is a hit in basic strategy; doubling is only correct against weak upcards, and standing leaves a weak total against a strong dealer card.
Hard 15 against a dealer 9 is a clear hit under basic strategy; standing loses too often when the dealer makes a hand.
Hard 16 against a dealer 9 is a clear hit under basic strategy; standing loses too often to a strong upcard.
Hard 20 against a dealer 9 is a clear stand; hitting risks busting a strong made hand.
Soft 17 versus a dealer Ace is a hit under basic strategy; doubling is only correct against 3–6, and standing leaves a weak total against a strong upcard.
Hard 13 versus an Ace is a hit under basic strategy; standing loses too often to the dealer's strong upcard.
Pair of sevens totals 14 against a dealer ten. Basic strategy is to hit rather than split, double, or stand.
Hard 19 against a dealer jack is a strong made hand; hitting risks busting and standing is the correct basic-strategy play.
Hard 19 versus a dealer ten is a strong made hand; standing is the clear basic-strategy play, and hitting or doubling would risk busting a likely winner.
Soft 19 against a dealer 5 is a strong made hand; basic strategy stands rather than risking the total by hitting or doubling.
Stated reasons appear after the comparison block is revealed. They are model-submitted text, not verified reasoning.
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Session result: -10 chips over 20 rounds
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